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Information Center
Getting Started...

 
Introduction
   Flight Dynamics
   Aircraft Systems
   Weather Fidelity
   Multi-User Flight
   Top 5 Misconceptions
Starting from Scratch
   System Requirements
   Software You will Need
   Hardware You will Need
Configuration and Settings
   Simulator Config Settings
   Aircraft Realism Settings
Installing Aircraft Addons
   Microsoft Flight Simulator
Installing Scenery Addons
   Microsoft Flight Simulator
Flying Online
   Teamspeak Server - Voice
   Using Our Flight Server
   Using Flight Simulator Only
   Sharing Cockpits in FSX
   Connection Problems
   Radio Call Examples
 
Connection Problems

For some users, Network problems will keep them from being able to connect properly to other players for multiplayer flying.

For these users the very first recommendation is to get your Teamspeak client software setup so that you can get on the Hovercontrol Voice Server and talk to another member, staff, or instructor pilot for advice on what might be the problem. At Hovercontrol we have seen and solved 1000s of connection problems. No need for you to waste too much time solving problems that others might be familiar with already.

This can happen in both FS2004 and FSX as well as when using the FSInn client software for the specialized Hovercontrol flight server.

This basic guide will show router ports that should be forwarded to your PC if you are having network port blocking problems.

FS2004 Direct Connect Multiplayer
Port: 6073 - TCP/UDP
Port: 23456 - TCP/UDP

FSX Using Gamespy
Port 6112 through 6122 - UDP

FSInn Client Software
Port 10239 - UDP


Information regarding properly forwarding ports using your particular router can often be found at the following website:

www.PortForward.com








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