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Topic: Flight dynamics, Differences in flight models< Next Oldest | Next Newest >
LouP
(HC749LO)
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Posted: April 02 2017,21:03

OK, just curious.  I am a RW fixed wing pilot with my Commercial license and Instrument rating.  I've got attached to heli flying in FSX and was just wondering about flight dynamics when switching from one heli to another.  I usually fly with all realism sliders right (full realism) and can do OK flying most helis that way.  However some of the flight models which folks claim as realistic with the dynamics are just way the heck out there and I'm all over the sky.  While I get "bored" with a dynamic that is too "tame", I have to ask myself sometime, "if this one is "real", why the heck aren't they just falling out of the sky more often in real life.  They can't be this much more difficult and sensitive than "x" helicopter.  So maybe people are developing these flight models with different realism settings in FSX because when I slide down the realism settings on the "touchy" ones, I'm OK with them.  So the question I need to ask the developers is are you all creating these flight models with the same realism settings and can you let us common folk in on what those settings might be so we can fly your models as you intended?

Thanks so much,
LouP


Edited by LouP on April 02 2017,21:04
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Milviz
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Posted: April 03 2017,01:44

Always max realism.  Always.
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kdfw
(HC009KD)
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Posted: April 03 2017,02:33

fsx/p3d helicopter realism is garbage.  

try htr if there's a suitable profile available for the model.
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LONE WOLF 61 A
(HC447LO)
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Posted: April 03 2017,06:35

Dodosim is good  :cool:

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D.L.Jones
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LouP
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Posted: April 03 2017,16:20

Thanks guys, max realism will stay.

One thing I discovered yesterday.  I had the null zone removed in the settings in FSX but the response from my cyclic just didn't seem right.  Then I remembered I calibrated everything in FSUIPC.  I checked there and found that FSUIPC selected a null zone for me that I did not notice before.  I took that out and it's like night and day.  My "touchy" helis are now just "responsive" and a joy to fly.  :-)

Thanks again,
LouP

BTW.  Dodsim is awesome and don't find that difficult at all.  Everything that happens there is as expected.


Edited by LouP on April 03 2017,16:21
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Kyrelel
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Posted: April 04 2017,17:54

You raised a good point in your OP. Sadly, no, not all developers use the same settings. One payware heli actually tells you to set Realism to Low, but it is buried in a readme and no one reads those, do they ;)

Your realism settings depend a lot on your hardware, as well as the heli being flown, and should be adjusted accordingly. There is no "one setting fits all" in FSX
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