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Topic: Hd 206 progress< Next Oldest | Next Newest >
Bluebottle
(HC154BL)
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Posted: Dec. 06 2013,19:22

Some time ago now a few of you good people asked if we might consider making a more complex model add-on for the 206 now that computers have developed enough to run some eye candy without grounding to a halt.

Well, you might want to keep the original model for flying on-line but we have finally made a start.

Every single part is having to be made again.
I've just about got a complete external model together. Before I go any further I will review everything and check the proportions are right on the smaller parts.

I'll try to keep you up to date as things go along.


:p For a larger version of the second picture, go here





Edited by Bluebottle on Dec. 06 2013,19:23

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Mark Adams     U.K.    Hovercontrol Certified Pilot

Bluebottle: Flying insect with unsavoury habits,
incapable of flying in a straight line, often lands inverted.
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Leorstef
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Posted: Dec. 06 2013,21:24

I might be asking the obvious here, is this Hi-Def update going to include the VC and interior as well?  

Have to ask, I'm a VC man.
I don't fly "outside" much, sorry.  :laugh:
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Dougy
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Posted: Dec. 06 2013,21:47

Wow, that looks excellent! I'm really looking forward to the new model :)

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Doug
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Bluebottle
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Posted: Dec. 06 2013,21:48

Yes Leorstef, the idea is to make everything more detailed including the VC and 2d panel.

That means a few changes in Simon's coding so that it plays nicely with the new model.

All the gauges should be 3d, bump mapped and self shadowing etc. (same goes for the whole interior) I'm also hoping to put in some features that I don't think anyone else has done before - but it depends on what the impact is on frame rates.

Some of the interior is done but there isn't much worth showing yet.


Edited by Bluebottle on Dec. 06 2013,21:50

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Mark Adams     U.K.    Hovercontrol Certified Pilot

Bluebottle: Flying insect with unsavoury habits,
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Bluebottle
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Posted: Dec. 06 2013,21:57

Thanks Doug, at the moment it has about 4 times as many vertices as the old model and doesn't even have a full set of doors yet. That should give you an idea of how much more detail there is and the all textures will have at least 3 times the definition - repaints for the original model will not fit, this one has loads of sheets

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Mark Adams     U.K.    Hovercontrol Certified Pilot

Bluebottle: Flying insect with unsavoury habits,
incapable of flying in a straight line, often lands inverted.
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bladeheli01
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Posted: Dec. 07 2013,07:24

Great stuff!! Looking really good guys!!

BR

Rich


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Manilow
(HC225MA)
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Posted: Dec. 07 2013,09:41

Looks great, can't wait...

Just watch where those pesky bits to paint that I couldn't find on the current Dodo go on the paint kit for me ;).

Great work.

MaNiLoW


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Andy Walker
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ddavid
(HC344DD)
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Posted: Dec. 07 2013,13:33

Great news, Mark - just the jolt I need to upgrade my specs!

By the way, will it be compatible with P3D, or is that a given?

Cheers - Dai.  :cool:
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hhelikopter
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Posted: Dec. 07 2013,20:33

Hi!

I'm happy to see that you've started refurbishing the JetRanger. I really like the Dodosim JetRanger, I've flown a lot with it. I hope that the result will be a nice HD model with new textures, rotor textures. The current Virtual Cockpit is pretty low quality, I hope you'll re-work it. Thank you for your work in advance!
- A Dodosim fan.

P.S.: I hope the HD JetRanger model will be released soon and we won't have to wait 10 years, like in the case of the UH-1.


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ASROCK P67 Extreme4 Gen3, INTEL Core i7-2600K 4,9GHz, CORSAIR 8192MB DDR3 1600MHz CL9 KIT, SAPPHIRE HD6950 2GB, NOCTUA NH-D14
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Bluebottle
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Posted: Dec. 07 2013,21:25

Thanks all
Manilow: you are in for a hard time :)
There are going to be a lot of texture sheeets and possibly a split in the fuselage/empannage is going to be split over several sheets. But the good news is that I'm trying to name the parts as I go along to make a guide for the paint kit and the doors won't be shrunk into the apertures - I know that gave lots of you headaches.

Ddavid: The model will be FSX native and unsupported in Prepar3D, it works now but I don't know about tomorrow.
The Pro version for P3D already has a hi-Def panel and will probably get a version of this model.
Having to support it if LM break it is one of the reasons the Pro version is more expensive.


hhelikopter: The VC and panel are the main objective. You will see that as we go along. The old ine was made to run as fast as possible - faster than the default even though it is more complex :cool:
This new one won't make as many compromises.
I do still need to leave some processing power for the extra Dodosim coding though, but it should be a heck of a lot prettier.


Edited by Bluebottle on Dec. 07 2013,21:27

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Mark Adams     U.K.    Hovercontrol Certified Pilot

Bluebottle: Flying insect with unsavoury habits,
incapable of flying in a straight line, often lands inverted.
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hhelikopter
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Posted: Dec. 08 2013,08:29

Thank you for the quick reply! Please use photorealistic textures in the Virtual Cockpit. I look forward to the screenshots of the current state of the work! Thank you.

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Wildbird109
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Posted: Dec. 08 2013,19:07

I don't even care much for the JetRanger, but I love the Dodosim 206. This is very exciting news! :)

Is there any chance of getting a GPS in the VC this time? I don't care whether it's a small unit stuck on top of the dash or a proper one built into the radiostack, but it would be very nice to have a map visible without having to open the gps popup.


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G-MFM
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Posted: Dec. 08 2013,21:11

Mark and Simon,

Thank you, at last.  A very much awaited improvement.  I look forward to the final version.

Will it be just an upgrade or a brand new version?  Any idea of the possible cost?
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sundog
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Posted: Dec. 09 2013,17:09

This is very exciting news!  I've been waiting for a long time for a reason to get back into flight simming.
I have a student copy of Prepar3d 2.0, just going to install today.  This release may draw me back into some repaints as well, I'm very happy to hear you're updated the paintkit!

P3D 2.0 looks like a good step forward, hope to use the Dodo to explore some new Orbx sceneries!
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Bluebottle
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Posted: Dec. 10 2013,16:18

I'm experimenting with something for the GPS Wildbird ???
It might not work so I 'll give you a more detailed answer later.

G-MFM:
The original idea was for an expansion pack for the existing users to update the model and panels.
A couple of extra things have sneaked in since then but it is still an add-on at the moment, just with a few extras thrown in. We don't intend charging anything like the cost of a complete aircraft.


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Mark Adams     U.K.    Hovercontrol Certified Pilot

Bluebottle: Flying insect with unsavoury habits,
incapable of flying in a straight line, often lands inverted.
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G-MFM
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Posted: Dec. 10 2013,18:37

Count me in!
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hhelikopter
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Posted: Dec. 10 2013,20:04

I'd be willing to pay $50 for a quality HD JetRanger model.

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JACN
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Posted: Dec. 11 2013,17:30

Hey Mark,

Those are very good news for we the Dodo community!. I think a higher resolution model was the first priority in the list for all of us.

This said...what about new additional features?: will FSX Dodo be also updated with new -not necessary free- features, specially in the Flight Model part?.

I mean, your B206 has the best FSX helo flight model but, I hate to meet some "limitations" as loosing transitional lift in a headwind while hovering and yawing 90º-180º... ???

Perhaps a "Pro" FSX Dodo version would be the solution!  :)

Regards,

Álvaro
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Hughes-MDflyer4
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Posted: Dec. 11 2013,23:34

Quote (Bluebottle @ Dec. 07 2013,14:25)
There are going to be a lot of texture sheeets and possibly a split in the fuselage/empannage is going to be split over several sheets. But the good news is that I'm trying to name the parts as I go along to make a guide for the paint kit and the doors won't be shrunk into the apertures - I know that gave lots of you headaches.

Why not go the route that A2A went with their 172? The entire exterior is on one 4096x4096 sheet, making repainting a breeze, and offering pretty nice performance. Multiple HD texture sheets is going to have a pretty heavy impact on performance for those with lower-end computers.

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Dougy
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Posted: Dec. 12 2013,10:31

Quote (Hughes-MDflyer4 @ Dec. 11 2013,23:34)
Why not go the route that A2A went with their 172? The entire exterior is on one 4096x4096 sheet, making repainting a breeze, and offering pretty nice performance. Multiple HD texture sheets is going to have a pretty heavy impact on performance for those with lower-end computers.

Yes, I fully agree! One 4096x4096 sheet is by far the best decision when creating new textures.


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Doug
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248 replies since Dec. 06 2013,19:22 < Next Oldest | Next Newest >

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