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Topic: Vc views, Changing position in vc< Next Oldest | Next Newest >
stevendean82
(HC306ST)
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Posted: Oct. 07 2010,16:10

Could anyone tell me how to change views within the VC. Meaning, for instance, adding a right seat view to a helicopter that doesn't have one already or moving a current VC position. I have an add-on helicopter that starts me off in the middle of the VC and I wanted to move it on over to the appropriate seat. Thanks in advance, fellas.

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STAT MedEvac 1/Handle
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Posted: Oct. 07 2010,17:24

I'm more than willing to help out in the forums of any site, but use some common knowledge on this one.  Read the manual or scroll threw the key assignments for this.

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Manilow
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Posted: Oct. 07 2010,18:08

In response to that post by STAT MedEvac 1/Handle...
Quote
I'm more than willing to help out in the forums of any site, but use some common knowledge on this one.  Read the manual or scroll threw the key assignments for this.


Im sure if he is so confident of knowing how to do this... I'm now waiting for his post explaining how to add virtual cockpit locations.

if he says "you just press A" he should read the posts properly before making such unhelpful comments!

I cannot however help you with this problem though!

Manilow


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stevendean82
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Posted: Oct. 07 2010,18:39

Thanks Manilow. Perhaps the guy who tells me to read the manual should read my post thouroughly first.

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stevendean82
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Posted: Oct. 07 2010,18:43

Im sure it has something to do within camera definition(x,y,z) etc., but I dont want to start fooling around with the cfg's until I get some advice from those who have done it.

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STAT MedEvac 1/Handle
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Posted: Oct. 07 2010,20:58

Quote (stevendean82 @ Oct. 07 2010,14:39)
Thanks Manilow. Perhaps the guy who tells me to read the manual should read my post thouroughly first.

I did, over and over to make sure you were really asking that question.  Any who I can't help you, but I'm sure google can help you. :cool:

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John T.
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Posted: Oct. 07 2010,22:50

Deleted

Edited by John T. on Oct. 08 2010,01:41

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calum231
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Posted: Oct. 07 2010,23:37

Quote (STAT MedEvac 1/Handle @ Oct. 07 2010,09:24)
I'm more than willing to help out in the forums of any site, but use some common knowledge on this one.  Read the manual or scroll threw the key assignments for this.



You're attitude isn't going to get you anywhere on here or in life, perhaps it would be better if you used some of your time looking for the answer and maybe seeing a site that "stevendean82" overlooked by accident rather than posting these comments.

John T., lets not fuel the fire...


Edited by calum231 on Oct. 07 2010,23:38

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basys
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Posted: Oct. 07 2010,23:53

Hi Folks

stevendean82 -
Here's some additional views for the default B206.

If applying to other a/c,
ensure that you change the GUIDs.

Add after section begining -
Code Sample

[CameraDefinition.001]
Title = "Radio Stack"



Code Sample

// Instructor positions - Suitable also for Multiplayer

[CameraDefinition.002]
Title = "Co-Pilot - Instructor View"
Guid = {826C2383-0981-419f-A9DA-08DC6D501BE0}
Description = "Co-Pilot left hand seat"
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.4
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = MultiPlayer
PitchPanRate=30
HeadingPanRate=75
PanAcceleratorTime=0
HotKeySelect=1
InitialXyz=-0.88, 0.00, 0.00
InitialPbh= 0.00, 0, 0

[CameraDefinition.003]
Title = "Radio Stack - Instructor View"
Guid = {AA4C6E64-A42E-40d3-A1C3-17D22C695683}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = None
SnapPbhReturn = False
PanPbhAdjust = None
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 1.80
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = MultiPlayer
PitchPanRate=20
HeadingPanRate=60
InitialXyz= -0.44, 0.00, 0.00
InitialPbh= 42.23, 0.00, 0.00


HTH
ATB
Paul


Edited by basys on Oct. 07 2010,23:57

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luc350b2
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Posted: Oct. 08 2010,00:07

Hi stevendean82,

The camera views are listed in the aircraft.cfg file.
A camera view would look like this:

[CameraDefinition.009]
Title = "Longline"
Guid = {EFB2C109-C217-4425-9470-165DB3377A88}
Description = View straight down for sling loads
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
ShowWeather = Yes
InitialXyz = 0.9, 0.4, 1.0
InitialPbh = 89, 0, 90
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect = FALSE
ClipMode=Minimum

If you wish to add a new view to your helicopter you can copy an already existing view (from the same or a different aircraft).  The best is to find a view similar to the one you are looking for, then paste it in your aircraft.cfg and try it in your aircraft. Then modify it to suit your needs.  To move the viewpoint around you can modify the following parameters:

"InitialXyz = 0.9, 0.4, 1.0" is used to position the viewpoint (X=left and right of aircraft, Y=height, and Z=fore and aft)

"InitialPbh = 89, 0, 90" will adjust the angle of the viewpoint.

When pasting a new view in the aircraft.cfg, put it below the already existing views and modify the [CameraDefinition.XXX] number. You can also name the view (Title=XXXXXX) and add a description for your new view.  You probably will also need to modify the Guid number as each view in a given aircraft must have a different Guid number. You can either google "guid generator" or just try the following:

Guid = {EFB2C109-C217-4425-9470-165DB3377A88}

Hope this will help

Luc

P.S: my example isn't really good since it's an external view... If what I said is not clear or you would like me to set the view, just ask and I'll see what I can do. (depending if I have access to the same model)

Edit: Paul typed faster then I did ;)


Edited by luc350b2 on Oct. 08 2010,00:09
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rotrhed
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Posted: Oct. 08 2010,00:53

Quote (calum231 @ Oct. 07 2010,15:37)
Quote (STAT MedEvac 1/Handle @ Oct. 07 2010,09:24)
I'm more than willing to help out in the forums of any site, but use some common knowledge on this one.  Read the manual or scroll threw the key assignments for this.



You're attitude isn't going to get you anywhere on here or in life, perhaps it would be better if you used some of your time looking for the answer and maybe seeing a site that "stevendean82" overlooked by accident rather than posting these comments.

John T., lets not fuel the fire...

The purpose of this post is for help with camera angles within the VC, just as Stevendean82 posted originally. All other stuff can be handled elsewhere besides on the Hovercontrol forums or community.
Thanks.


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alfa
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Posted: Oct. 08 2010,15:14

Sorry off topic, but stupid questions don't exist here at HC

Keep posting questions what ever it may be, there are even moor members how will learn from the answers you get.  

sorry Brad, could resist to replay.
:)


Edited by alfa on Oct. 08 2010,15:14

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stevendean82
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Posted: Oct. 10 2010,13:39

Thanks guys for all your responses. I will let you know how it goes when I try it out.

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Leorstef
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Posted: Oct. 10 2010,16:41

Quote (alfa @ Oct. 08 2010,10:14)
Sorry off topic, but stupid questions don't exist here at HC

Keep posting questions what ever it may be, there are even moor members how will learn from the answers you get.  

sorry Brad, could resist to replay.
:)

I had an instructor who said it quite well, I thought...

"The only stupid questions are the ones that you never ask and you need the answers to."
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markself
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Posted: Oct. 11 2010,01:50

Stevendean82:
    What I do to move around in the VC is program my eyepoints (Up, down, back, forward, right & left).  With these six buttons I can pretty much put myself anywhere in the cockpit.
    Don't know if this is what you're looking, for but I like it.


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stevendean82
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Posted: Oct. 13 2010,12:30

Thanks to everyone for their input. I have been tinkering around and am getting the views i want. Now, I just have to trial and error the x,y,z to be exactly where I want. I did have to use the online guid generator though. Thanks again.

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Macareno
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Posted: Dec. 16 2010,22:21

Hi !

Since the beginning of July, I've been creating camera views ( in VC and external ) for both aircrafts and helicopters, boat, hovercraft, cargo boats etc.  I started posting only at the beginning of november because I wanted "mistakes free" posts.

To do all that, I first downloaded and installed the FSX SDK ( Software development kit ) in which you'll find the basic knowledge you need to start ( what the parameters in the camera definitions mean and the acceptable values ).  It is not a tutorial ( that I will write when I get tired of creating views ).

A link to the "famous" GUID generator - which you can't do without - is included.  Then I started experimenting, repeating again and again the same mistakes because I was so eager to see the results of each changes I made.

To cut it short, it is all about having lots of time on your hand and trial and errors.  Or you can keep an eye on the major websites ( including this one ) and hope I post the chopper of your dream with many great views ( for example the AS 350 I posted here ( see FSX Helicopters Configs )).  In my latests postings, I tell people how to desactivate unwanted views without deleting it...just in case !

Just a important tip :

The P ( Pitch ) value in InitialPbh=-10, 0, 270  works like this : a negative value means the cam goes up.  A positive value means the cam goes down.

The B ( Bank ) value in InitialPbh=-10, 10, 270 works like this :
a negative value means the cam banks to the right.  A positive value means the cam banks to the left.

Don't know why it is like that but can't do anything about it !!

I also - not often - make a very minor change to the eyepoint in the [Views] section.  Sometimes, the default pilot view is just a little bit too close to the panel.  Or just a little bit too low.  Change(s) to the eyepoint affects automatically
the co-pilot's view if it already exists.  Might need a little tuning.

eyepoint=1.6, 1.45, 2.1  ; Longitude, Latitude and Vertical position from Reference Point, (FEET)

Good luck !

Macareno
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Capt.propwash
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Posted: Jan. 16 2011,20:33

one other thing to do in the VC (works in FS9 and X) and there is NO .CFG tweaking involved.


get in the plane/helo and go to the VC..

SHIFT+ENTER  - eyepoint move up
SHIFT+BACKSPACE - eyepoint move down

CTRL+ENTER - eyepoint move back
CTRL+BACKSPACE - eyepoint move forward

CTRL+SHIFT+ENTER - eyepoint move right
CTRL+SHIFT+BACKSPACE - eyepoint move left

SPACEBAR - refocus on default view

with these you can MANUALLY put youself in the right seat / left seat / PAX Cabin if there is one.


hope this helps.


Edited by Capt.propwash on Jan. 16 2011,20:35

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