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Flight Simulator Articles

JoinFS - Online Flying with Less Hassle

After so long waiting, there is finally a software utility that makes it quick, simple, and easy to connect with others for online flying across the various Microsoft Flight Simulator platforms.

By Jordan Moore
Mar 19, 2017

FSInn and FSX Steam Edition

FSCopilot/FSInn client software which is used to connect to multiplayer networks (like Hovercontrol and Vatsim) works properly with FSX Steam Edition. This article will help untangle some of the reasons it might not be showing up in the steam edition as expected.

By Jordan Moore
Jan 31, 2015

Rise of the Screenshot Queens?

Are high end flight simulator add-ons being developed and purchased by people who do not actually spend any time flying in flight simulator?

By Jordan Moore
Feb 9, 2014

Ad Jacobs - Completes PTS (Certified Pilot)

We are proud to announce that Ad "Ed" Jacobs (HC516RI) has completed his Certified Pilot at Hovercontrol under the new Practical Test Standards training regiment.

By Jordan Moore
Sep 18, 2013

Les Blalock - Completes PTS (Certified Pilot)

We are proud to announce that Les Blalock (HC826LE) has become the first Certified Pilot at Hovercontrol under the new Practical Test Standards training regiment.

By Jordan Moore
Jul 25, 2013

Tommy "LitterBug" Vestal - Instructor Pilot

It is my pleasure to announce that Tommy "LitterBug" Vestal has joined the instructor pilot team here at Hovercontrol. Anyone who has been flying here a while knows firsthand the contributions Litterbug has made in helping new members with advice and guidance. We are happy to recognize his activities!

By Jordan Moore
Jul 27, 2012

Hovercontrol 412 Update for FSX

The Hovercontrol 412 for FSX has received a major upgrade. It has been updated to include new models, have its flight dynamics overhauled, include helicopter rotor torque, and to resolve several problems that were keeping it from being its best in the FSX environment.

By Jordan Moore
Aug 13, 2011

Jorge Roldan (HC362AE) - Certified Pilot

It brings me great honor to announce our newest certified pilot into the very small population of CP's that roam around the Hovercontrol community.

By Brad Moreland
Feb 25, 2011

Hovercontrol February Hop

With the new year brings many new ideas to the Hovercontrol community. One thing I would like to start doing is a hoplist type of event. Only this one has a bit of a twist! The challenge of this event is to test your flight planning skills, piloting skills, and your critical thinking skills. The flight is designed to mimic the real world as close as possible.

By Brad Moreland
Feb 4, 2011

FSInn Client - Example Settings

For users that would like to get involved with helicopter flight simulator flying online, this article provides some settings examples to use with FSInn in order to connect to online flying networks such as Hovercontrol's dedicated multiplayer server.

By Jordan Moore
Feb 1, 2011

FSInn Client - Controlling How Others Look

When flying in helicopter flight simulator multiplayer, you can never actually control how others will see you in their game environment. All you can do is control how they will appear in your game environment. This article explores the settings in the FSInn multiplayer client that allow you to make better choices about how other players appear in your flight simulator.

By Jordan Moore
Jan 15, 2011

FS InFocus Welcomes Jordan Moore

December 28, 2010: Sky Blue Radio presents another exciting edition of FSinFocus, when “JT” welcomes Jordan Moore, founder of Hovercontrol.com. On January 8th, 2011, at 1900 Zulu Hovercontrol, the leading community dealing with helicopter operations within Flight Simulator will be discussed by JT and Jordan Moore. Jordan will discuss the history of Hovercontrol and his perspective on “community” within the flight simulation world.

By Jordan Moore
Dec 30, 2010

Which Flight Simulator is the best?

Flight simulator users have several choices these days. A common question asked by those wanting to become more involved with the flight simulator community is which desktop flight simulator software is the best? It can sometimes be difficult to get a straight answer to this question due to so many competing viewpoints and loyalties. In this article I will try to provide a simple answer for you.

By Jordan Moore
Oct 10, 2010

FSDS - Creating Virtual Cockpits in FSX

Anyone who uses Flight Sim knows that a virtual cockpit is the 3D version of the aircraft cockpit. Today I am going to use FS Design Studio v3.5 to create a virtual cockpit for FSX. Not only will I make the main cockpit area, I’ll add a panel to it and show you the basics of how to get gauges onto a virtual cockpit panel. Making this tutorial simple while still coverimg all of the major details needed is difficult. So what I’ll do is use the Curtis Jenny that comes with FSDS v3.5 as a starting point.

By Adam Howe of Abacus Publishing
Aug 29, 2010

Making a Hard Surface and Using Attachpoints

One of the great new features of FSDS v3.5.1 is the ability to create hard and landable surfaces as well as using attach points to add lights. Today I’m going to create a building and add a helipad to the top of it. Then I’m going to add some lights around the helipad.

By Adam Howe of Abacus Publishing
Aug 29, 2010

Adding Parts Names to FSDS

In FS Design Studio, there are a series of standard part names that are used for animation, reference parts and so on. These part names are used when you want to animate a part. You select one of these special part names from the Part Properties dialog by clicking the Browse button by the Part Name and then select the specific part name you want. Did you know that you could customize this list? That’s right, you can add your own list of part names and even your own categories!

By Adam Howe of Abacus Publishing
Aug 29, 2010

FSDS - Animating Parts with a Tipped Axis

Previously I covered how to animate ailerons on the Cessna 172. I thought I should cover how to do something a little more complicated and show how to do animation on a part whose axis is not perfectly straight across or up and down. With that in mind, I looked through each project in the Samples folder of FSDS looking for a part that had a rudder that was not already animated for FSX and whose axis was not straight up and down. The only one I found was the Shorts 360, so I’ll use that one in this example of how to animate a rudder that has a tipped axis.

By Adam Howe of Abacus Publishing
Aug 29, 2010

Animation for FSX in FS Design Studio

Today I’d like to talk about animation. In the older versions of Flight Sim and FS Design Studio, animation was pretty easy. I could assign a part a specific name and create the model and it would be animated in Flight Sim. More modern Flight Sims like FS2004 and FSX require a bit more work to get the animation to work as desired. My hope is that this post won’t be too complicated. There are some technical terms and procedures that might sound frightening, but really aren’t that bad once you understand them.

By Adam Howe of Abacus Publishing
Aug 28, 2010

Aircraft Design Guide Book3 - Boolean Operation Released

Here I am again with many weeks (months) between posts… I have been hunkered down writing the 3rd book in the Aircraft Design Guide series - the Boolean Operation. After 6 months from releasing the first 2, I’m happy to say that the 3rd book is now complete!

By Adam Howe of Abacus Publishing
Aug 28, 2010

Creating Thumbnails for FSX Aircraft

I’m sure anyone who has created a new aircraft with FS Design Studio for FSX or has created a new variation of paint using FS Repaint has noticed there is no preview or thumbnail for the aircraft when you select it in FSX, or the worng one if you use FS Repaint. Today I’d like to cover a few ways that you can create your own thumbnails.

By Adam Howe
Aug 28, 2010